Project Name: Christmas Morning

Published: December 2018

Duration: 1 Week

Project Type: Personal

Applications:

Modelling/UV Mapping: Maya

Texturing: Substance Painter and Photoshop

Rendering/Lighting: Marmoset Toolbag

Description: Happy Holidays! For this project, I wanted to create a festive, heart-warming and realistic-looking image. I also wanted to work on my texture/material skills by using shiny objects, wet objects, rough objects and emissive objects.

In order to make it realistic-looking, I needed to be a little more generous with poly-count, but I still tried to make it clean and as low-poly as possible.


Final Render:

Final Render in Marmoset Toolbag.

The Topology:

The topology of the scene.