Project Name: Christmas Morning
Published: December 2018
Duration: 1 Week
Project Type: Personal
Applications:
Modelling/UV Mapping: Maya
Texturing: Substance Painter and Photoshop
Rendering/Lighting: Marmoset Toolbag
Description: Happy Holidays! For this project, I wanted to create a festive, heart-warming and realistic-looking image. I also wanted to work on my texture/material skills by using shiny objects, wet objects, rough objects and emissive objects.
In order to make it realistic-looking, I needed to be a little more generous with poly-count, but I still tried to make it clean and as low-poly as possible.